Class ChampionMastery
ChampionMastery data object. This class is automatically generated.
This object contains single Champion Mastery information for player and champion combination.
Inheritance
Inherited Members
Namespace: MingweiSamuel.Camille.ChampionMasteryV4
Assembly: Camille.dll
Syntax
public class ChampionMastery
Constructors
| Improve this Doc View SourceChampionMastery()
Declaration
public ChampionMastery()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
ChampionId
Champion ID for this entry.
Declaration
[JsonProperty("championId")]
public long ChampionId { get; set; }
Property Value
Type | Description |
---|---|
System.Int64 |
ChampionLevel
Champion level for specified player and champion combination.
Declaration
[JsonProperty("championLevel")]
public int ChampionLevel { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
ChampionPoints
Total number of champion points for this player and champion combination - they are used to determine championLevel.
Declaration
[JsonProperty("championPoints")]
public int ChampionPoints { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
ChampionPointsSinceLastLevel
Number of points earned since current level has been achieved.
Declaration
[JsonProperty("championPointsSinceLastLevel")]
public long ChampionPointsSinceLastLevel { get; set; }
Property Value
Type | Description |
---|---|
System.Int64 |
ChampionPointsUntilNextLevel
Number of points needed to achieve next level. Zero if player reached maximum champion level for this champion.
Declaration
[JsonProperty("championPointsUntilNextLevel")]
public long ChampionPointsUntilNextLevel { get; set; }
Property Value
Type | Description |
---|---|
System.Int64 |
ChestGranted
Is chest granted for this champion or not in current season.
Declaration
[JsonProperty("chestGranted")]
public bool ChestGranted { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
LastPlayTime
Last time this champion was played by this player - in Unix milliseconds time format.
Declaration
[JsonProperty("lastPlayTime")]
public long LastPlayTime { get; set; }
Property Value
Type | Description |
---|---|
System.Int64 |
SummonerId
Summoner ID for this entry. (Encrypted)
Declaration
[JsonProperty("summonerId")]
public string SummonerId { get; set; }
Property Value
Type | Description |
---|---|
System.String |
TokensEarned
The token earned for this champion to levelup.
Declaration
[JsonProperty("tokensEarned")]
public int TokensEarned { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |