Class Participant
Participant data object. This class is automatically generated.
Inheritance
System.Object
Participant
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: MingweiSamuel.Camille.MatchV4
Assembly: Camille.dll
Syntax
public class Participant
Constructors
| Improve this Doc View SourceParticipant()
Declaration
public Participant()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
ChampionId
Declaration
[JsonProperty("championId")]
public int ChampionId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
HighestAchievedSeasonTier
Highest ranked tier achieved for the previous season in a specific subset of queueIds, if any, otherwise null. Used to display border in game loading screen. Please refer to the Ranked Info documentation.
(Legal values: CHALLENGER, MASTER, DIAMOND, PLATINUM, GOLD, SILVER, BRONZE, UNRANKED)
Declaration
[JsonProperty("highestAchievedSeasonTier")]
public string HighestAchievedSeasonTier { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Masteries
List of legacy Mastery information. Not included for matches played with Runes Reforged.
Declaration
[JsonProperty("masteries")]
public Mastery[] Masteries { get; set; }
Property Value
Type | Description |
---|---|
Mastery[] |
ParticipantId
Declaration
[JsonProperty("participantId")]
public int ParticipantId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Runes
List of legacy Rune information. Not included for matches played with Runes Reforged.
Declaration
[JsonProperty("runes")]
public Rune[] Runes { get; set; }
Property Value
Type | Description |
---|---|
Rune[] |
Spell1Id
First Summoner Spell id.
Declaration
[JsonProperty("spell1Id")]
public int Spell1Id { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Spell2Id
Second Summoner Spell id.
Declaration
[JsonProperty("spell2Id")]
public int Spell2Id { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Stats
Participant statistics.
Declaration
[JsonProperty("stats")]
public ParticipantStats Stats { get; set; }
Property Value
Type | Description |
---|---|
ParticipantStats |
TeamId
100 for blue side. 200 for red side.
Declaration
[JsonProperty("teamId")]
public int TeamId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Timeline
Participant timeline data.
Declaration
[JsonProperty("timeline")]
public ParticipantTimeline Timeline { get; set; }
Property Value
Type | Description |
---|---|
ParticipantTimeline |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()