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Class TeamStats

TeamStats data object. This class is automatically generated.

Inheritance
System.Object
TeamStats
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: MingweiSamuel.Camille.MatchV4
Assembly: Camille.dll
Syntax
public class TeamStats

Constructors

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TeamStats()

Declaration
public TeamStats()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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Bans

If match queueId has a draft, contains banned champion data, otherwise empty.

Declaration
[JsonProperty("bans")]
public TeamBans[] Bans { get; set; }
Property Value
Type Description
TeamBans[]
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BaronKills

Number of times the team killed Baron.

Declaration
[JsonProperty("baronKills")]
public int BaronKills { get; set; }
Property Value
Type Description
System.Int32
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DominionVictoryScore

For Dominion matches, specifies the points the team had at game end.

Declaration
[JsonProperty("dominionVictoryScore")]
public int DominionVictoryScore { get; set; }
Property Value
Type Description
System.Int32
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DragonKills

Number of times the team killed Dragon.

Declaration
[JsonProperty("dragonKills")]
public int DragonKills { get; set; }
Property Value
Type Description
System.Int32
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FirstBaron

Flag indicating whether or not the team scored the first Baron kill.

Declaration
[JsonProperty("firstBaron")]
public bool FirstBaron { get; set; }
Property Value
Type Description
System.Boolean
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FirstBlood

Flag indicating whether or not the team scored the first blood.

Declaration
[JsonProperty("firstBlood")]
public bool FirstBlood { get; set; }
Property Value
Type Description
System.Boolean
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FirstDragon

Flag indicating whether or not the team scored the first Dragon kill.

Declaration
[JsonProperty("firstDragon")]
public bool FirstDragon { get; set; }
Property Value
Type Description
System.Boolean
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FirstInhibitor

Flag indicating whether or not the team destroyed the first inhibitor.

Declaration
[JsonProperty("firstInhibitor")]
public bool FirstInhibitor { get; set; }
Property Value
Type Description
System.Boolean
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FirstRiftHerald

Flag indicating whether or not the team scored the first Rift Herald kill.

Declaration
[JsonProperty("firstRiftHerald")]
public bool FirstRiftHerald { get; set; }
Property Value
Type Description
System.Boolean
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FirstTower

Flag indicating whether or not the team destroyed the first tower.

Declaration
[JsonProperty("firstTower")]
public bool FirstTower { get; set; }
Property Value
Type Description
System.Boolean
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InhibitorKills

Number of inhibitors the team destroyed.

Declaration
[JsonProperty("inhibitorKills")]
public int InhibitorKills { get; set; }
Property Value
Type Description
System.Int32
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RiftHeraldKills

Number of times the team killed Rift Herald.

Declaration
[JsonProperty("riftHeraldKills")]
public int RiftHeraldKills { get; set; }
Property Value
Type Description
System.Int32
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TeamId

100 for blue side. 200 for red side.

Declaration
[JsonProperty("teamId")]
public int TeamId { get; set; }
Property Value
Type Description
System.Int32
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TowerKills

Number of towers the team destroyed.

Declaration
[JsonProperty("towerKills")]
public int TowerKills { get; set; }
Property Value
Type Description
System.Int32
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VilemawKills

Number of times the team killed Vilemaw.

Declaration
[JsonProperty("vilemawKills")]
public int VilemawKills { get; set; }
Property Value
Type Description
System.Int32
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Win

String indicating whether or not the team won. There are only two values visibile in public match history.

(Legal values: Fail, Win)

Declaration
[JsonProperty("win")]
public string Win { get; set; }
Property Value
Type Description
System.String

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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