Class RewardConfig
RewardConfig data object. This class is automatically generated.
This object contains required reward config information.
Inheritance
System.Object
RewardConfig
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ChampionMasteryV4
Assembly: Camille.RiotGames.dll
Syntax
public class RewardConfig
Constructors
| Improve this Doc View SourceRewardConfig()
Declaration
public RewardConfig()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
MaximumReward
Maximun reward
Declaration
[JsonPropertyName("maximumReward")]
public int MaximumReward { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
RewardType
Reward type
Declaration
[JsonPropertyName("rewardType")]
public string RewardType { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RewardValue
Reward value
Declaration
[JsonPropertyName("rewardValue")]
public string RewardValue { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()