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Class RewardConfig

RewardConfig data object. This class is automatically generated.

This object contains required reward config information.

Inheritance
System.Object
RewardConfig
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ChampionMasteryV4
Assembly: Camille.RiotGames.dll
Syntax
public class RewardConfig

Constructors

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RewardConfig()

Declaration
public RewardConfig()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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MaximumReward

Maximun reward

Declaration
[JsonPropertyName("maximumReward")]
public int MaximumReward { get; set; }
Property Value
Type Description
System.Int32
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RewardType

Reward type

Declaration
[JsonPropertyName("rewardType")]
public string RewardType { get; set; }
Property Value
Type Description
System.String
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RewardValue

Reward value

Declaration
[JsonPropertyName("rewardValue")]
public string RewardValue { get; set; }
Property Value
Type Description
System.String

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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