Class Level
Level data object. This class is automatically generated.
0 NONE,
1 IRON,
2 BRONZE,
3 SILVER,
4 GOLD,
5 PLATINUM,
6 DIAMOND,
7 MASTER,
8 GRANDMASTER,
9 CHALLENGER
Inheritance
System.Object
Level
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.LolChallengesV1
Assembly: Camille.RiotGames.dll
Syntax
public class Level
Constructors
| Improve this Doc View SourceLevel()
Declaration
public Level()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()