Class Player
Player data object. This class is automatically generated.
Inheritance
System.Object
Player
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.LorRankedV1
Assembly: Camille.RiotGames.dll
Syntax
public class Player
Constructors
| Improve this Doc View SourcePlayer()
Declaration
public Player()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
Lp
League points.
Declaration
[JsonPropertyName("lp")]
public int Lp { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Name
Declaration
[JsonPropertyName("name")]
public string Name { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Rank
Declaration
[JsonPropertyName("rank")]
public int Rank { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()