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Class CurrentGameInfo

CurrentGameInfo data object. This class is automatically generated.

Inheritance
System.Object
CurrentGameInfo
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.SpectatorTftV5
Assembly: Camille.RiotGames.dll
Syntax
public class CurrentGameInfo

Constructors

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CurrentGameInfo()

Declaration
public CurrentGameInfo()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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BannedChampions

Banned champion information

Declaration
[JsonPropertyName("bannedChampions")]
public BannedChampion[] BannedChampions { get; set; }
Property Value
Type Description
BannedChampion[]
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GameId

The ID of the game

Declaration
[JsonPropertyName("gameId")]
public long GameId { get; set; }
Property Value
Type Description
System.Int64
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GameLength

The amount of time in seconds that has passed since the game started

Declaration
[JsonPropertyName("gameLength")]
public long GameLength { get; set; }
Property Value
Type Description
System.Int64
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GameMode

The game mode

Declaration
[JsonPropertyName("gameMode")]
public Enums.GameMode GameMode { get; set; }
Property Value
Type Description
GameMode
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GameQueueConfigId

The queue type (queue types are documented on the Game Constants page)

Declaration
[JsonPropertyName("gameQueueConfigId")]
public Enums.Queue? GameQueueConfigId { get; set; }
Property Value
Type Description
System.Nullable<Enums.Queue>
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GameStartTime

The game start time represented in epoch milliseconds

Declaration
[JsonPropertyName("gameStartTime")]
public long GameStartTime { get; set; }
Property Value
Type Description
System.Int64
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GameType

The game type

Declaration
[JsonPropertyName("gameType")]
public Enums.GameType GameType { get; set; }
Property Value
Type Description
GameType
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MapId

The ID of the map

Declaration
[JsonPropertyName("mapId")]
public Enums.Map MapId { get; set; }
Property Value
Type Description
Map
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Observers

The observer information

Declaration
[JsonPropertyName("observers")]
public Observer Observers { get; set; }
Property Value
Type Description
Observer
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Participants

The participant information

Declaration
[JsonPropertyName("participants")]
public CurrentGameParticipant[] Participants { get; set; }
Property Value
Type Description
CurrentGameParticipant[]
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PlatformId

The ID of the platform on which the game is being played

Declaration
[JsonPropertyName("platformId")]
public string PlatformId { get; set; }
Property Value
Type Description
System.String

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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