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Class Participant

Participant data object. This class is automatically generated.

Inheritance
System.Object
Participant
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.TftMatchV1
Assembly: Camille.RiotGames.dll
Syntax
public class Participant

Constructors

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Participant()

Declaration
public Participant()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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Augments

Declaration
[JsonPropertyName("augments")]
public string[] Augments { get; set; }
Property Value
Type Description
System.String[]
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Companion

Participant's companion.

Declaration
[JsonPropertyName("companion")]
public Companion Companion { get; set; }
Property Value
Type Description
Companion
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GoldLeft

Gold left after participant was eliminated.

Declaration
[JsonPropertyName("gold_left")]
public int GoldLeft { get; set; }
Property Value
Type Description
System.Int32
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LastRound

The round the participant was eliminated in. Note: If the player was eliminated in stage 2-1 their last_round would be 5.

Declaration
[JsonPropertyName("last_round")]
public int LastRound { get; set; }
Property Value
Type Description
System.Int32
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Level

Participant Little Legend level. Note: This is not the number of active units.

Declaration
[JsonPropertyName("level")]
public int Level { get; set; }
Property Value
Type Description
System.Int32
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Missions

Declaration
[JsonPropertyName("missions")]
public ParticipantMissions Missions { get; set; }
Property Value
Type Description
ParticipantMissions
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PartnerGroupId

Declaration
[JsonPropertyName("partner_group_id")]
public int? PartnerGroupId { get; set; }
Property Value
Type Description
System.Nullable<System.Int32>
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Placement

Participant placement upon elimination.

Declaration
[JsonPropertyName("placement")]
public int Placement { get; set; }
Property Value
Type Description
System.Int32
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PlayersEliminated

Number of players the participant eliminated.

Declaration
[JsonPropertyName("players_eliminated")]
public int PlayersEliminated { get; set; }
Property Value
Type Description
System.Int32
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Puuid

Declaration
[JsonPropertyName("puuid")]
public string Puuid { get; set; }
Property Value
Type Description
System.String
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PveScore

Declaration
[JsonPropertyName("pve_score")]
public int? PveScore { get; set; }
Property Value
Type Description
System.Nullable<System.Int32>
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PveWonrun

Declaration
[JsonPropertyName("pve_wonrun")]
public bool? PveWonrun { get; set; }
Property Value
Type Description
System.Nullable<System.Boolean>
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RiotIdGameName

Declaration
[JsonPropertyName("riotIdGameName")]
public string RiotIdGameName { get; set; }
Property Value
Type Description
System.String
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RiotIdTagline

Declaration
[JsonPropertyName("riotIdTagline")]
public string RiotIdTagline { get; set; }
Property Value
Type Description
System.String
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SkillTree

Declaration
[JsonPropertyName("skill_tree")]
public IDictionary<string, int> SkillTree { get; set; }
Property Value
Type Description
System.Collections.Generic.IDictionary<System.String, System.Int32>
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TimeEliminated

The number of seconds before the participant was eliminated.

Declaration
[JsonPropertyName("time_eliminated")]
public float TimeEliminated { get; set; }
Property Value
Type Description
System.Single
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TotalDamageToPlayers

Damage the participant dealt to other players.

Declaration
[JsonPropertyName("total_damage_to_players")]
public int TotalDamageToPlayers { get; set; }
Property Value
Type Description
System.Int32
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Traits

A complete list of traits for the participant's active units.

Declaration
[JsonPropertyName("traits")]
public Trait[] Traits { get; set; }
Property Value
Type Description
Trait[]
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Units

A list of active units for the participant.

Declaration
[JsonPropertyName("units")]
public Unit[] Units { get; set; }
Property Value
Type Description
Unit[]
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Win

Declaration
[JsonPropertyName("win")]
public bool? Win { get; set; }
Property Value
Type Description
System.Nullable<System.Boolean>

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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