Class TournamentCodeV5
TournamentCodeV5 data object. This class is automatically generated.
Inheritance
System.Object
TournamentCodeV5
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.TournamentStubV5
Assembly: Camille.RiotGames.dll
Syntax
public class TournamentCodeV5
Constructors
| Improve this Doc View SourceTournamentCodeV5()
Declaration
public TournamentCodeV5()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
Code
The tournament code.
Declaration
[JsonPropertyName("code")]
public string Code { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Id
The tournament code's ID.
Declaration
[JsonPropertyName("id")]
public int Id { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
LobbyName
The lobby name for the tournament code game.
Declaration
[JsonPropertyName("lobbyName")]
public string LobbyName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Map
The game map for the tournament code game
Declaration
[JsonPropertyName("map")]
public string Map { get; set; }
Property Value
Type | Description |
---|---|
System.String |
MetaData
The metadata for tournament code.
Declaration
[JsonPropertyName("metaData")]
public string MetaData { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Participants
The puuids of the participants (Encrypted)
Declaration
[JsonPropertyName("participants")]
public string[] Participants { get; set; }
Property Value
Type | Description |
---|---|
System.String[] |
Password
The password for the tournament code game.
Declaration
[JsonPropertyName("password")]
public string Password { get; set; }
Property Value
Type | Description |
---|---|
System.String |
PickType
The pick mode for tournament code game.
Declaration
[JsonPropertyName("pickType")]
public string PickType { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ProviderId
The provider's ID.
Declaration
[JsonPropertyName("providerId")]
public int ProviderId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Region
The tournament code's region.
(Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR, KR)
Declaration
[JsonPropertyName("region")]
public string Region { get; set; }
Property Value
Type | Description |
---|---|
System.String |
TeamSize
The team size for the tournament code game.
Declaration
[JsonPropertyName("teamSize")]
public int TeamSize { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
TournamentId
The tournament's ID.
Declaration
[JsonPropertyName("tournamentId")]
public int TournamentId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()