Class TournamentCodeParametersV5
TournamentCodeParametersV5 data object. This class is automatically generated.
Inheritance
Inherited Members
Namespace: Camille.RiotGames.TournamentV5
Assembly: Camille.RiotGames.dll
Syntax
public class TournamentCodeParametersV5
Constructors
| Improve this Doc View SourceTournamentCodeParametersV5()
Declaration
public TournamentCodeParametersV5()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
AllowedParticipants
Optional list of encrypted puuids in order to validate the players eligible to join the lobby. NOTE: We currently do not enforce participants at the team level, but rather the aggregate of teamOne and teamTwo. We may add the ability to enforce at the team level in the future.
Declaration
[JsonPropertyName("allowedParticipants")]
public string[] AllowedParticipants { get; set; }
Property Value
Type | Description |
---|---|
System.String[] |
EnoughPlayers
Checks if allowed participants are enough to make full teams.
Declaration
[JsonPropertyName("enoughPlayers")]
public bool EnoughPlayers { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
MapType
The map type of the game.
(Legal values: SUMMONERS_RIFT, HOWLING_ABYSS)
Declaration
[JsonPropertyName("mapType")]
public string MapType { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Metadata
Optional string that may contain any data in any format, if specified at all. Used to denote any custom information about the game.
Declaration
[JsonPropertyName("metadata")]
public string Metadata { get; set; }
Property Value
Type | Description |
---|---|
System.String |
PickType
The pick type of the game.
(Legal values: BLIND_PICK, DRAFT_MODE, ALL_RANDOM, TOURNAMENT_DRAFT)
Declaration
[JsonPropertyName("pickType")]
public string PickType { get; set; }
Property Value
Type | Description |
---|---|
System.String |
SpectatorType
The spectator type of the game.
(Legal values: NONE, LOBBYONLY, ALL)
Declaration
[JsonPropertyName("spectatorType")]
public string SpectatorType { get; set; }
Property Value
Type | Description |
---|---|
System.String |
TeamSize
The team size of the game. Valid values are 1-5.
Declaration
[JsonPropertyName("teamSize")]
public int TeamSize { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |