Class PlayerLocations
PlayerLocations data object. This class is automatically generated.
Inheritance
System.Object
PlayerLocations
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ValConsoleMatchV1
Assembly: Camille.RiotGames.dll
Syntax
public class PlayerLocations
Constructors
| Improve this Doc View SourcePlayerLocations()
Declaration
public PlayerLocations()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
Location
Declaration
[JsonPropertyName("location")]
public Location Location { get; set; }
Property Value
Type | Description |
---|---|
Location |
Puuid
Declaration
[JsonPropertyName("puuid")]
public string Puuid { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ViewRadians
Declaration
[JsonPropertyName("viewRadians")]
public float ViewRadians { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()