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Class ContentItem

ContentItem data object. This class is automatically generated.

Inheritance
System.Object
ContentItem
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ValContentV1
Assembly: Camille.RiotGames.dll
Syntax
public class ContentItem

Constructors

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ContentItem()

Declaration
public ContentItem()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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AssetName

Declaration
[JsonPropertyName("assetName")]
public string AssetName { get; set; }
Property Value
Type Description
System.String
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AssetPath

This field is only included for maps and game modes. These values are used in the match response.

Declaration
[JsonPropertyName("assetPath")]
public string AssetPath { get; set; }
Property Value
Type Description
System.String
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Id

Declaration
[JsonPropertyName("id")]
public string Id { get; set; }
Property Value
Type Description
System.String
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LocalizedNames

This field is excluded from the response when a locale is set

Declaration
[JsonPropertyName("localizedNames")]
public LocalizedNames LocalizedNames { get; set; }
Property Value
Type Description
LocalizedNames
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Name

Declaration
[JsonPropertyName("name")]
public string Name { get; set; }
Property Value
Type Description
System.String

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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