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Class PlayerLocations

PlayerLocations data object. This class is automatically generated.

Inheritance
System.Object
PlayerLocations
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ValMatchV1
Assembly: Camille.RiotGames.dll
Syntax
public class PlayerLocations

Constructors

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PlayerLocations()

Declaration
public PlayerLocations()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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Location

Declaration
[JsonPropertyName("location")]
public Location Location { get; set; }
Property Value
Type Description
Location
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Puuid

Declaration
[JsonPropertyName("puuid")]
public string Puuid { get; set; }
Property Value
Type Description
System.String
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ViewRadians

Declaration
[JsonPropertyName("viewRadians")]
public float ViewRadians { get; set; }
Property Value
Type Description
System.Single

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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