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Class PlayerRoundStats

PlayerRoundStats data object. This class is automatically generated.

Inheritance
System.Object
PlayerRoundStats
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ValMatchV1
Assembly: Camille.RiotGames.dll
Syntax
public class PlayerRoundStats

Constructors

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PlayerRoundStats()

Declaration
public PlayerRoundStats()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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Ability

Declaration
[JsonPropertyName("ability")]
public Ability Ability { get; set; }
Property Value
Type Description
Ability
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Damage

Declaration
[JsonPropertyName("damage")]
public Damage[] Damage { get; set; }
Property Value
Type Description
Damage[]
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Economy

Declaration
[JsonPropertyName("economy")]
public Economy Economy { get; set; }
Property Value
Type Description
Economy
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Kills

Declaration
[JsonPropertyName("kills")]
public Kill[] Kills { get; set; }
Property Value
Type Description
Kill[]
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Puuid

Declaration
[JsonPropertyName("puuid")]
public string Puuid { get; set; }
Property Value
Type Description
System.String
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Score

Declaration
[JsonPropertyName("score")]
public int Score { get; set; }
Property Value
Type Description
System.Int32

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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