Class Team
Team data object. This class is automatically generated.
Inheritance
System.Object
Team
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ValMatchV1
Assembly: Camille.RiotGames.dll
Syntax
public class Team
Constructors
| Improve this Doc View SourceTeam()
Declaration
public Team()
Properties
| Improve this Doc View Source_AdditionalProperties
Contains any extra JSON properties that did not map to fields.
Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.Dictionary<System.String, System.Object> |
NumPoints
Team points scored. Number of kills in deathmatch.
Declaration
[JsonPropertyName("numPoints")]
public int NumPoints { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
RoundsPlayed
Declaration
[JsonPropertyName("roundsPlayed")]
public int RoundsPlayed { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
RoundsWon
Declaration
[JsonPropertyName("roundsWon")]
public int RoundsWon { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
TeamId
This is an arbitrary string. Red and Blue in bomb modes. The puuid of the player in deathmatch.
Declaration
[JsonPropertyName("teamId")]
public string TeamId { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Won
Declaration
[JsonPropertyName("won")]
public bool Won { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()