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Class Team

Team data object. This class is automatically generated.

Inheritance
System.Object
Team
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Camille.RiotGames.ClashV1
Assembly: Camille.RiotGames.dll
Syntax
public class Team

Constructors

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Team()

Declaration
public Team()

Properties

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_AdditionalProperties

Contains any extra JSON properties that did not map to fields.

Declaration
[JsonExtensionData]
public Dictionary<string, object> _AdditionalProperties { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.Object>
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Abbreviation

Declaration
[JsonPropertyName("abbreviation")]
public string Abbreviation { get; set; }
Property Value
Type Description
System.String
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Captain

Summoner ID of the team captain.

Declaration
[JsonPropertyName("captain")]
public string Captain { get; set; }
Property Value
Type Description
System.String
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IconId

Declaration
[JsonPropertyName("iconId")]
public int IconId { get; set; }
Property Value
Type Description
System.Int32
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Id

Declaration
[JsonPropertyName("id")]
public string Id { get; set; }
Property Value
Type Description
System.String
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Name

Declaration
[JsonPropertyName("name")]
public string Name { get; set; }
Property Value
Type Description
System.String
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Players

Team members.

Declaration
[JsonPropertyName("players")]
public Player[] Players { get; set; }
Property Value
Type Description
Player[]
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Tier

Declaration
[JsonPropertyName("tier")]
public int Tier { get; set; }
Property Value
Type Description
System.Int32
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TournamentId

Declaration
[JsonPropertyName("tournamentId")]
public int TournamentId { get; set; }
Property Value
Type Description
System.Int32

Methods

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()
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