public final class ChampionMasteryV4Endpoints extends Endpoints
| Modifier and Type | Method and Description | 
|---|---|
List<ChampionMastery> | 
getAllChampionMasteries(Region region,
                       String encryptedSummonerId)
Get all champion mastery entries sorted by number of champion points descending,
 Link to Portal 
 | 
CompletableFuture<List<ChampionMastery>> | 
getAllChampionMasteriesAsync(Region region,
                            String encryptedSummonerId)
Get all champion mastery entries sorted by number of champion points descending,
 Link to Portal 
 | 
ChampionMastery | 
getChampionMastery(Region region,
                  String encryptedSummonerId,
                  long championId)
Get a champion mastery by player ID and champion ID. 
 | 
CompletableFuture<ChampionMastery> | 
getChampionMasteryAsync(Region region,
                       String encryptedSummonerId,
                       long championId)
Get a champion mastery by player ID and champion ID. 
 | 
Integer | 
getChampionMasteryScore(Region region,
                       String encryptedSummonerId)
Get a player's total champion mastery score, which is the sum of individual champion mastery levels. 
 | 
CompletableFuture<Integer> | 
getChampionMasteryScoreAsync(Region region,
                            String encryptedSummonerId)
Get a player's total champion mastery score, which is the sum of individual champion mastery levels. 
 | 
public Integer getChampionMasteryScore(Region region, String encryptedSummonerId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerpublic CompletableFuture<Integer> getChampionMasteryScoreAsync(Region region, String encryptedSummonerId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerpublic ChampionMastery getChampionMastery(Region region, String encryptedSummonerId, long championId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerchampionId - (required) Champion ID to retrieve Champion Mastery forpublic CompletableFuture<ChampionMastery> getChampionMasteryAsync(Region region, String encryptedSummonerId, long championId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerchampionId - (required) Champion ID to retrieve Champion Mastery forpublic List<ChampionMastery> getAllChampionMasteries(Region region, String encryptedSummonerId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerpublic CompletableFuture<List<ChampionMastery>> getAllChampionMasteriesAsync(Region region, String encryptedSummonerId)
region - Region to execute against.encryptedSummonerId - (required) Summoner ID associated with the playerCopyright © 2019. All rights reserved.